Seth Kendall
seth@sethkendall.com
5204 18th Ave. NE Unit G
Seattle, WA 98105
570-590-8140
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Downloadable Version
Overview
I am an experienced character animator and forever student in the art of creating real-time interactive character performances. My understanding of traditional animation principles, performance, cinematic structure, storytelling, and experience with real-time and pre-rendered CG pipeline tasks leaves me well equipped to bring life and realism to the next generation of game characters. I enjoy working in collaborative environments, yet I can function autonomously when needed. I am a firm believer in maintaining organization at all times.
Professional Experience
Take 2 Interactive: Cat Daddy Games, Bellevue, WA
Lead Animator , January 2008 – Present
In charge of all primary animation for Carnival Games Minigolf for the Nintendo Wii and current unnanounced titles. Tasks include rigging, cycle generation, system planning, keyframing animated performances and in-game cinematics.
Juicy Monkey Animations, Seattle, WA
Animator/Owner, September 2006 - Present
Freelance animation, generally 'traditional' 2D shorts and commercials, as well as illustration and graphic design. Work is done remotely for clients around the country.
Drexel University, College of Media Arts and Design, Philadelphia, PA
Adjunct Professor , September 2006 – March 2007
Instructed Computer Animation I and 3D Modeling and Design for which I developed lesson plans, tutorials, lectures, animation rigs, and workshops.
Vcom3D, Orlando, FL
Research and Development , September 2005– June 2006
Researched and advised on real-time character animation systems. Proposed, performed, and evaluated tests for procedural, keyframe, and motion capture methods, as well as combinations thereof, providing advice from an artist perspective.
Splat Productions, Philadelphia , PA
Lead Artist , March 2005 – December 2006
Generating high-end, photorealistic 3D renderings and composites of exterior and interior architectural spaces. Includes modeling, texturing, lighting and compositing.
Software Expertise
Maya, 3D Studio Max, Motionbuilder, Flash
ActionScript, MelScript, MAXScript
Education
Drexel University, Philadelphia, PA
Bachelor of Science in Digital Media, Magna Cum Laude
Downloadable Version
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